Many rooms, many traps, and lots of generally dangerous things.
This map is basically a series of rooms, each more dangerous than the last they will have a randomised set of properties, gaining more of them as they get more difficult and the last room is a boss battle with lots of loot to be gained.
Properties possible in roomsEdit
Turrets: Reasonably uncommon, they can hang from the ceiling, wall or pop up on the floor, they will not be allways pre-activated, so watch out for some popping up mid battle.
Land mines: Scattered in the room, also hidden. Uncommon